Blood Waltz: All team members' Charged ATKs deal #1% more Total DMG. If the team consists of members of 3 different types, all team members gain 15% Total DMG.
Charged ATKs of the team gain 18% Total DMG Multiplier. For teams with characters of different types, attacks gain 15% Total DMG Multiplier.
Passive bonuses apply automatically.
Basic ATK or Blood Wrath ATK against ignited enemies additionally deals 160% ATK of Fire DMG.
When HP is below 66%, gain 30% Total DMG Multiplier, take 35.0% less Physical DMG, and increase Ignore Interrupt.
When Valyrie's HP is below 50%, she takes 67% less Elemental DMG and suffers shorter from most debuffs.
Sideways dodge to evade enemy attacks. Can be triggered 2 times in a row.
Crimson Charge: Unleashes a Charged Combo instantly after Ultimate Evasion.
Macropyre: Creates an explosion centered on the attacker, dealing 200% ATK of Fire DMG. CD: 15s
Macropyre inflicts 5 Ignite Trauma.
Shortens CD of Macropyre by 4.0s.
Generates a fire ring when Macropyre is triggered, dealing 128 Fire DMG every 0.3s. The fire ring lasts for 6.0s.
During evasion, unleash a horizontal sweep attack at the enemy.
Riposte: Tap the [ATK] button while evading to unleash a spinning slash, dealing 200% ATK of Physical DMG. CD: 5s.
If spinning slash hits the enemy, gain 5 SP to self.
After spinning slash, tap the [ATK] button when the flashing circle appears on the character to directly unleash a charged attack.
Sprint ATK: Tap the [ATK] button while sprinting to unleash a large AOE horizontal sweep that deals 400% ATK of Physical DMG.
Riposte has a 75.0% chance to inflict 5 Ignite Trauma.
Switch entry unleashes a Windmill Cleave, dealing 400%+50% ATK of Physical DMG.
QTE: Triggers when an enemy is stunned. Unleashes a powerful Windmill Cleave, dealing 250%+301% ATK of Physical DMG and generating a flame burst that deals 115% ATK of AOE Fire DMG.
Activate burst mode: Blood Wrath that consumes an increasing percentage of HP per second to maintain. Tap [ULT] again or switch out to end burst mode.
Vehement Flame: Consumes 30 SP to enter burst mode. Tap [ATK] to directly unleash Charged ATKs.
SEQ 1: 340% ATK of Physical DMG + 310% ATK of Fire DMG. SEQ 2: 260% ATK of Physical DMG + 240% ATK of Fire DMG. SEQ 3: 300% ATK of Physical DMG + 250% ATK of Fire DMG. Mid-Air slash: 2 x 100% ATK of Physical DMG + 2 x 180% ATK of Fire DMG. SEQ 5: (380% + 50%) ATK of Physical DMG + (320% + 50%) ATK of Fire DMG.
Activation costs 30 SP, dealing 200% ATK of AoE Fire DMG and inflicting 6 Ignite Trauma .
Blood Philter: The Valkyrie has 40% Total DMG Reduction and immunity to Stun, Paralyze, and Freeze. Activating Blood Wrath grants a barrier that blocks an incoming attack.
Increases Attack Speed by 50.0% and Move Speed by 25.0% when Blood Wrath is active.
During Blood Wrath, tap the [ATK] button during Windmill Cleave to increase the number of strikes up to 5 times. Each Windmill Cleave strike also deals an increased 80.0% ATK of Physical and Fire DMG.
When Blood Wrath is active and HP is below 50%, gain 30% Crit Rate and 30% Fire DMG.
Basic ATK: Uncharged: 3-sequence Zweihänder Fechten. Charging unleashes an empowered ATK sequence.
Charged ATK Sequence: The 3-sequence attack is followed by an aerial Windmill Cleave with increased Ignore Interrupt during the attack.
Basic ATK: 150%+180%+220% ATK of Physical DMG
Charged ATK: 250%+160%+200% ATK of Physical DMG
Windmill Cleave: 140%+140%+400% ATK of Physical DMG
Each hit of Charged Basic ATK additionally deals 100% ATK of Fire DMG.
Getting hit during Charged ATK or Blood Wrath inflicts 5 Ignite Trauma on the attacker.
Upon ending Blood Wrath, recover 24.99% HP of the HP cost of this Ultimate.