Leader Bonus: Our Pledge: Shortens duration of most debuffs by 40% for the team. PSY-type characters gain 24% Elemental DMG.
Shortens debuff durations by 40% for the team. PSY-type characters gain 24% Elemental DMG.
Passive bonuses apply automatically.
After deploying the cross, character gains 50.0% Attack Speed.
Gain 30.0 initial SP in battle. This bonus triggers once every 10 minutes in Open World.
When Combo Hit Count exceeds 50, each hit of the next charged attack deals Combo Hit Count (max: 126) x 56 Lightning DMG and knocks down the enemy; Combo Hit Count resets to zero after the effect.
Quick sideways dodge to evade enemy attack. Can be triggered 2 times in a row.
After Ultimate Evasion, gain 40% Move Speed for 3s.
Time Fracture: Triggers Time Fracture upon an Ultimate Evasion, slowing all enemies for 3s. CD: 15s.
Increases the duration of Time Fracture by 2.50s.
Shortens CD of Ultimate Evasion by 4.00s.
After Time Fracture is triggered upon Ultimate Evasion, next deployed cross gains 45.0% Total DMG Multiplier.
Charge during the 4-sequence Basic ATK to launch a piercing attack.
Piercing Spear: Charge by holding the [ATK] button during the 4-sequence Basic ATK. Reaches full charge in a short time, then release the [ATK] button to deal 3x135% ATK of Physical DMG.
Each hit of Piercing Spear has a 13.4% chance to deal 225% ATK of Lightning DMG and inflict 5 Paralyze Trauma.
Switch: Immediately unleash Piercing Spear, dealing 3x211% ATK of Physical DMG.
QTE: Triggers when an enemy is frozen. Unleashes 3 Piercing Spears in succession, with each Spear dealing 3x190% ATK of Physical DMG.
Throws a spear into the air that transform into a rain of holy javelins.
Spearsss: Deals total Physical DMG equal to 25x75% of ATK.
SP Cost: 75
Each strike of Ultimate has a 18.01% chance to impair the target, lowering its Ignore Interrupt and reducing its DEF by 80.0% for 3.5s.
Each strike of Ultimate additionally deals 40.0% ATK of Lightning DMG.
Basic ATK: Mid-range 4-sequence attack with ethereal light lances.
1st Sequence: 3x30% ATK of Physical DMG.
2nd Sequence: 3x30% ATK of Physical DMG.
3rd Sequence: 4x45% ATK of Physical DMG.
4th Sequence: 3x75% ATK of Physical DMG against enemies within a large AOE.
Basic ATKs (including Charged ATKs) have a 8.0% chance to strike enemies with Cross Light Spears, dealing 2400 Lightning DMG. CD: 3s.
Cross Light Spear immobilizes the enemy for 3.00s.
At 30 combo hits or higher, Basic ATK deals 30.0% ATK of bonus Lightning DMG and inflicts minor Paralyze Trauma.