Praefect Equites: Boosts Fire DMG by 30.0% and total DMG of Throw by 17.0% for the team.
Boosts Fire DMG by 30.0% and total DMG of Throw by 17.0% for the team.
Passive bonuses apply automatically.
Resolve: Starts at 240 and maxes at 480.
Deals 55.0% more Fire DMG against ignited enemies.
Performing a Throw with weapon active entering cooldown or inflicting Collapsed debuff recovers 480 Resolve. Triggering Throw Counter recovers 240 Resolve.
Triggers a/an 2.0s Time Fracture when unleashing Throw and activating the CD of weapon skills.
Quickly evade enemy attacks. Can be performed twice in a row.
Tap [ATK] upon Ultimate Evasion to directly unleash the 5th sequence.
Augur Martialis: Restores 120 Resolve and triggers Time Fracture for 3s. CD: 15s.
In Combat Focus state, the 5th sequence of Basic ATK deals 40.0% more Total DMG.
Augur Martialis grants Combat Focus for 3s, where the Valkyrie can directly unleash the 5th sequence of Basic ATK after evasion by tapping [ATK] and restore 3.0 SP and 40 Resolve on hit.
Charged ATK- Impetus Gloria
Tap & hold [ATK] to unleash Charged ATKs.
At least 240 Resolve: Hold [ATK] to sprint, during which each hit deals 50% ATK of Physical DMG. Gain Adamance and Iron Body after 0.6s and enter Sprint Stage 1, where each hit costs 40 Resolve and deal 80% ATK of bonus Fire DMG.
Consume at least 240 Resolve to enter Sprint Stage 2, where Fire DMG of each hit rises to 100% ATK.
Consume at least 240 Resolve: Release [ATK] to launch Sprint ATK dealing 100% ATK of Physical DMG & 450% ATK of Fire DMG, or perform 1st sequence of Basic ATK otherwise.
While in Aura Ignis with at least 240 Resolve, hold [ATK] to consume all Resolve for Decisive Blow dealing 8 x 60% + 350% ATK of Fire DMG & 200% ATK of Physical DMG. Every Resolve consumed boosts total DMG by 0.2%.
In Sprint Status, for every 40 Resolve consumed, Sprint ATK deals 40.0% ATK of bonus Fire DMG
During Sprint ATK or Decisive Blow, every 240 Resolve consumed grants a stack of Fiery Will which boosts Fire DMG by 6.0% and reduces total DMG taken by 5% for 30s (10 stacks max).
Decisive Blow additionally grants 2 stack(s) of Fiery Will; with max stacks of Fiery Will, the final hit of Decisive Blow deals 250.0% ATK of bonus Fire DMG.
Unleash a mighty blow with a massive lance.
Leap towards the target and pull in nearby enemies for a short duration, dealing 2 x 300% ATK of Physical DMG + 2 x 300% ATK of Fire DMG, then hurl a massive lance to further deal 500% ATK of Physical DMG + 1800% ATK of Fire DMG and inflict Quantum Implosion on QUA enemies. This generates an Aura Ignis covering the entire field, in which Basic ATKs and Throw Counters recover twice the Resolve and Valkyrie gains higher Ignore Interrupt for 15s. CD: 25s.
Activation cost: 100SP.
Gains 50.0% Total DMG within Aura Ignis.
Casting Ultimate recovers 480.0 Resolve.
Within Aura Ignis, after hitting any enemy with Basic ATK (including Charged ATK) 3 times, the next Basic ATK (including Charged ATK) additionally deals 80.0% ATK of Fire DMG.
Five-sequence lance attacks.
1st Sequence: 80% ATK of Physical DMG.
2nd Sequence: 140% ATK of Fire DMG + 120% ATK of Physical DMG.
3rd Sequence: 160%+80% ATK of Fire DMG.
4th Sequence: 4x60% ATK of Fire DMG.
5th Sequence: 200% ATK of Physical DMG + 300% ATK of Fire DMG.
The 2nd, 4th, and 5th sequences restore 40 Resolve every hit.
The 4th sequence of Basic ATK restores 1.1 bonus SP every hit.
Basic ATK SEQ 5, Sprint ATK, and Decisive Blow inflict 5 Ignite Trauma.
QTE: Triggered when an enemy is Time-Slowed to deal 300% ATK of Physical DMG + 800.0% ATK of Fire DMG and restore 240 Resolve.