Leader Bonus: All team members deal 35.0% more Elemental DMG. For every non-Bronya battlesuit on the team, enemies receive 10.0% more Ice DMG from Herrscher of Truth in Continuation form (independent effect).
All team members deal 35.0% more Elemental DMG. For every non-Bronya battlesuit on the team, enemies receive 10.0% more Ice DMG from Herrscher of Truth in Continuation form (independent effect).
Passive bonuses apply automatically. Herrscher of Truth will battle together with Project Bunny (summoned entity). Project Bunny will fire a machine gun initially, dealing 6 × 18% ATK of Ice DMG. In Extremum form, Herrscher of Truth can unlock missiles, lasers, and hover guns in order. After unlocking missiles, Project Bunny's attacks will be accompanied by missiles that deal 4 × 15% ATK of Ice DMG. After unlocking lasers, machine gun bullets will be replaced by lasers that deal 3 × 40% ATK of Ice DMG. After unlocking hover guns, lasers will be upgraded into power lasers that deal 3 × 45% ATK of Ice DMG. Continuation form lasts 20s, during which Herrscher of Truth has higher Ignore Interrupt and faster Move Speed, and receives 80% less Total DMG. She also gains different buffs according to what weapons are unlocked. She has a Mech Propulsion meter that maxes out at 100. Extremum form and Continuation form are both Herrscher forms. Equip a heavy weapon to use this weapon active in Extremum form: Tap [Weapon] to deal 850% ATK of Ice DMG to locked-on enemies. CD: 14s. Equip a heavy weapon to use this weapon active in Continuation form: Hold [Weapon] to fire continuous lasers that each deal 35% ATK of Ice DMG. CD: 16s. After unlocking lasers, holding [Weapon] will fire 2 extra lasers that each deal 20% ATK of Ice DMG for each laser fired originally. Upon finishing, an explosion occurs to deal 150% ATK of Ice DMG to nearby enemies. After unlocking Hover Gun, with Hover Gun summoned, Hover Gun will fire lasers alongside Weapon Active. Each laser deals 15% ATK of Ice DMG. When Herrscher of Truth exits battle or Continuation form ends, the mecha will ram into enemies and generate a black hole that pulls enemies temporarily and deals 100% ATK of Ice DMG. Project Bunny will reappear from the black hole and reset mecha weapon unlocks.
Casting weapon active increases Ice DMG by 30.0% for 18s. Triggering it again refreshes its duration. In Extremum form, it restores an extra 8.0 SP.
For unlocking a mecha weapon, Herrscher of Truth recovers 4 SP. With 1/2/3 mecha weapon(s) unlocked, Continuation form deals 10.0%/20.0%/45.0% more Total DMG and exiting in this form restores 4/10/18 SP to all team members.
When Project Bunny and Project Bunny Mecha are present, Herrscher of Truth recovers 0.5 SP per second, and Valkyries on the field enjoy [Name of the Truth], which increases their Elemental DMG by 10.0% and Basic ATK (including Combo and Charged) DMG by an additional 18.0%.
Quickly dodge attacks. Can be performed twice in a row. After triggering Ultimate Evasion in Extremum form, tap [ATK] to connect into Basic ATK SEQ 4. After which, hold [ATK] to cast Combo ATK. Extremum form Evasion skill: Tap [ATK] to cast Vector Calculus that deals 500% ATK of Ice DMG, unlocks a mecha weapon on hit, induces global Time Fracture for 3s, and increases Ignore Interrupt for 5s. CD: 12s. In Continuation form with missiles unlocked, tapping [EVA] will also fire 8 missiles that each deal 10% ATK of Ice DMG. Continuation form Evasion skill: Restores 20 Mech Propulsion and fires 8 missiles. If missiles are unlocked, fire 28 missiles instead. CD: 18s.
In Continuation form, the missile launch triggered by Ultimate Evasion Skill deals additional 15.0% ATK of Ice DMG, and each missile deals 40.0% more Total DMG.
In Continuation form, non-Ultimate Evasion can also trigger Ultimate Evasion Skill. Triggering Ultimate Evasion restores 400.0 HP to all team members.
For every Fire DMG dealer on the team, Herrscher of Truth's initial SP increases by 20.0. Can stack twice. In Open World, can be triggered every 10min.
Use a powerful attack that corresponds to the Herrscher Form. Extremum form: After Basic ATK SEQ 4, holding [ATK] after QTE, or Vector Calculus, press [ATK] to pull back and deal 4 × 40% ATK of Ice DMG. Project Bunny will attack in unison to deal 3 × 80% ATK of Ice DMG, then pull enemies and deal 2 × 280% ATK of Ice DMG. This attack unlocks a mecha weapon on hit. You can switch characters during Combo ATK and Herrscher of Truth will stay on the field until it ends. Continuation form: Consume 100 Mech Propulsion to fire a rifle that deals 400% ATK of Ice DMG, along with 2 lasers dealing 50% ATK of Ice DMG, induce global Time Fracture for 2s, lock onto 10 enemies at most, and fire 2 missiles and 1 laser at each enemy. Each missile deals 100% ATK of Ice DMG and each laser deals 40% ATK of Ice DMG, totaling 240% ATK of Ice DMG. If fewer than 4 enemies are present, lock onto each enemy 1 more time. Combo ATK ends with a large explosion that deals 600% ATK of Ice DMG. In Continuation form, casting Combo ATK grants her [Echo of the World], which increases Ice DMG by 30% for 18s. Triggering it again refreshes its duration. In Continuation form with hover guns unlocked, casting Combo ATK will summon 4 hover guns (summoned entity) that deal 18% ATK of Ice DMG per attack.
Switching out Herrscher of Truth will consume [Echo of the World] to make all team members deal 30.0% more Fire and Lightning DMG and all enemies receive 30.0% more Fire and Lightning DMG for 18s. Triggering it again refreshes its duration.
In Continuation form, if Combo ATK hits an IMG-type Nihilus Seed whose current phase has below 20% HP, this phase is insta-killed.
In Continuation form, after consuming Mech Propulsion 1 time, each Ultimate sequence will deal additional 50.0% ATK of Ice DMG. Stacks up to two times, resets after exiting Continuation form.
Uses the primary cannon to bombard enemies. In Extremum form, tap [ULT] to cast Salvo and transform into Continuation form. Deals 800% ATK of Ice DMG to nearby enemies, which restores 20 SP on hit, induces global Time Fracture for 2s (registered as Continuation form Combo ATK). CD: 15s (unaffected by CD reduction). Salvo only happens once as she will enter Continuation form by Return Brake afterward. Deals 350% ATK of Ice DMG to nearby enemies. CD: 15s (unaffected by CD reduction). In Continuation form, tap [ULT] to cast Ultimate that deals 10 × 100% ÄTK of Ice DMG to all enemies. During which, all skill and stage timers are paused. SP: 125. CD: 30s. Entering Continuation form refreshes Ultimate CD.
In Continuation form, gain 18.0% Elemental Breach.
When Salvo hits, recover an extra 40.0 SP.
After casting Ultimate, all Fire and Lightning DMG dealers on the team gain 17.0% Elemental Breach for 16.0s.
Use a double-headed spear or a multitude of firearms. Extremum form: A a-sequence combo. SEQ 1: Deals 100% ATK of Ice DMG. SEQ 2: Deals 3 × 120% ATK of Ice DMG. SEQ 3: Deals 180% ATK of Ice DMG. Project Bunny attacks in unison to deal 50% ATK of Ice DMG. SEQ 4: Deals 350% ATK of Ice DMG. Bunny attacks in unison to deal 3 × 50% ATK of Ice DMG. Unlocks a mecha weapon on hit. Continuation form: Press or hold [ATK] to launch a 3-sequence combo. SEQ 1: Deals 2 × 20% ATK of Ice DMG. SEQ 2: Deals 50% ATK of Ice DMG. SEQ 3: Deals 3 × 50% ATK of Ice DMG. In this form, Basic ATK restores 5 Mech Propulsion and 1.6 SP on hit. After lasers are unlocked, Basic ATK SEQ 2 will fire 2 lasers and Basic ATK SEQ 3 will fire 4 lasers, each laser dealing 15% ATK of Ice DMG.
QTE: Triggered when an enemy is Time-Slowed, frozen, or a teammate casts Weapon Active. Deals 5 × 200.0% ATK of Ice DMG and unlocks a mecha weapon.
Triggers 3.0s global Time Fracture when casting Weapon Active in Continuation form.
Project Bunny will help attack when on the field.