Leader Bonus. Nebula Spectra: Team gains 40% Crit DMG. Teams with 3 BIO-type characters gain 26% to Total DMG Multiplier.
Team gains 40% Crit DMG. Teams with 3 BIO-type characters gain 26% to Total DMG Multiplier.
Passive bonuses apply automatically.
When Combo Hit Count exceeds 20/50/100, gain 5.00%/10.00%/15.00% Crit Rate respectively.
Attacks against stunned or paralyzed enemies gain 150.0% Physical and Elemental DMG.
Quickly cartwheels away to evade enemy attacks. Can be performed twice in a row Time Fracture: Triggers upon a 3s Ultimate Evasion; CD: 20s. Time Distortion: Valkyrie's Move Speed is significantly enhanced during Time Fracture triggered by her own evasion.
Time Fracture can be triggered by a non-ultimate evasion, but the duration is shortened to 3.0s. The duration of Time Fracture triggered by an Ultimate Evasion is extended to 3.0s.
For every enemy affected by Time Slow, character attacks gain 5.0% Physical DMG. Max stacks: 10.
Ultimate Evasion's effects can be triggered for 1 more time(s). Cooldown is decreased by 2.0s.
Unleashes a spinning gun kata after 3 consecutive shots. Spinning Kata: 8x28% ATK of AOE Physical DMG.
Switch entry unleashes a powerful Gunstorm flurry. Switch entry and QTE attacks against enemies knocked airborne gain 50.0% Total DMG Multiplier.
During Combo ATK, mash the [ATK] button to unleash up to 6 more Combo ATKs.
Gunstorm deals additional 40.0% ATK of Physical DMG to enemies in close range. Triggers 4 times each round.
Leaps into the air and summons the Valkyrie heavy cannon to annihilate the enemy. Scientific Cannon: Up to 2500% ATK of Physical DMG. SP Cost: 100
QTE: Triggers when an enemy is knocked airborne, dealing up to 50x40.0% ATK of Physical DMG.
Final hit of Ultimate consumes all remaining SP to additionally deal 26.0% ATK of Physical DMG times the amount of SP consumed.
Triggers a 5.0s Time Fracture at the end of the Ultimate.
Fires 4 shots in rapid succession. 1st Shot: 100% ATK of Physical DMG 2nd Shot: 100% ATK of Physical DMG 3rd Shot: 150% ATK of Physical DMG 4th Shot: 100%x2 ATK of scatter shot Physical DMG.
Turns the first 3 shots into scatter shots, dealing 100.0% ATK of AOE Physical DMG. Damage dealt decreases with increasing distance from target.
Scatter shots deal additional Physical DMG equal to 70.0% ATK of Physical DMG to enemies in close range and recover a small amount of SP.