Leader Bonus: Kindred's Link: Team gains 25% Move SPD. MECH-type characters gain 14% Attack Speed.
Team gains 25% Move Speed. MECH-type characters gain 14% Attack Speed.
Character automatically gains passive bonuses. Upon performing an Ultimate Evasion, character gains a continuous Holy Brand effect for 60s. If another Ultimate Evasion is triggered during that duration, the mark will be cleared and the character will receive a Holy Salve effect for 10s. If the character HP is below 30% of max HP, then quickly heal 200 HP/s.
While Holy Salve effects are active, character gains 45.0% DEF.
Holy Salve gain 50.0% Max Healing.
Against ignited or bleeding enemies, gain 20.0% to Total DMG Multiplier.
Quickly evade enemy attacks. Can be performed twice in a row. Shadow: Upon performing an Ultimate Evasion, deals 200% ATK of Physical DMG against nearby enemies and inflicts a 13s Hunted Mark. Holy Brand: Gained upon an Ultimate Evasion, boosting Physical DMG by 15% for 10s; CD: 15s Follow-up: Tap [ATK] within 3s after an Ultimate Evasion to immediately cast Sturmgeschütz.
After evasion or switch entry, character takes 30.0% less Physical and Elemental DMG for 6.0s. CD: 15s
After Ultimate Evasion, character's Physical DMG skill effects gain 30.0%.
Shortens CD of Ultimate Evasion by 2.00s. Restore 70.0 HP upon a successful Ultimate Evasion. If current HP is below 50%, additionally restores 70.0 HP. Healing effect CD: 5s
Unleash a powerful shot after the 1st sequence of the Basic ATK: Power Shot: 300% ATK of Physical DMG against targets along a straight line; targets hit will be marked with a Hunted Brand for 13s.
Deal 35.0% more DMG against shields.
Under Holy Salve, Basic ATKs that hit an unignited enemy have a 11.0% chance to ignite said enemy to deal 35.0% ATK of Fire DMG every 0.5s for 5s.
When exiting with Holy Salve active, slows ATK Speed and Move Speed of nearby enemies by 80% and weakens them to make them deal 80% less Total DMG. Effect lasts 4s.
Suit up in a powered battlesuit to unleash raw devastation. Powered Battlesuit: Tap and hold the [ATK] button to continuously attack enemies in front of you. SP cost: 125; CD: 30s; Ultimate Skill duration: 10s. Autorifle Attack: deals 50% ATK of Physical DMG and impairs enemies (if not yet impaired), reducing their DEF by 50% for 10s. Missile Attack: deals 50% ATK of Physical DMG. Restructure: During Ultimate, if character HP is below 25% max HP, then heal 200 HP/s. Character cannot be killed throughout the skill duration, but will also be unable to switch for other characters.
Summons orbital bombardment attacks (lasts 15s) upon Ultimate activation, dealing 150% ATK of Physical DMG per second and inflicting a 13s Hunted Mark. Effect ceases immediately when the Valkyrie leaves the battlefield.
Ultimate gains 15.0% Total DMG Multiplier against enemies marked by the Hunted Brand.
Within 15s after casting Ultimate, enemies in a large area take 80.0% ATK of Fire DMG every 0.5s. 1st hit inflicts 3 Ignite Trauma. Subsequent hits each inflicts 0.3 Ignite Trauma and ignites enemies for 10s dealing 30% ATK of Fire DMG per 0.5s. Skill effects end when Valkyrie exits.
Activates Sturmgeschütz attack after the 3 Basic ATK sequences. The direction of Sturmgeschütz can be controlled using the joystick. 1st sequence: 2x40% ATK of Physical DMG. 2nd sequence: 2x40% ATK of Physical DMG. 3rd sequence: 2x50% ATK of Physical DMG. Sturmgeschütz: Deals 4x50% ATK of Physical DMG and impairs the targets (if not yet impaired), reducing their DEF by 50% for 10s. Sturmgeschütz deals 100%x2 ATK of Physical DMG against all enemies with a Hunted Brand within a 10m range. If there are no more than 3 enemies on the battlefield, Sturmgeschütz will deal 200%x2 ATK of Physical DMG instead.
During the 3rd sequence of the Basic ATK and Sturmgeschütz, the Valkyrie gains Iron Body and takes 70.0% less Physical and Elemental DMG.
Each time Sturmgeschütz is activated, the Valkyrie's Basic ATKs and Ultimate ATKs gain 8.00% Total DMG for 13s. Effect can be stacked up to 6 times. Triggering this effect again resets the duration. The Valkyrie loses 2 stacks of said buff effect when attacked outside the skill duration of Sturmgeschütz or Ultimate.
QTE: Triggered when enemy is knocked airborne or shield break. Deals 7x140% ATK of Physical DMG to nearby enemies and gain 1 stack of Sanguine Feast buff. Tap the [ATK] button within 3s after using QTE to unleash Sturmgeschütz.