Leader Bonus: Calamity: Team gains 24% Elemental DMG. Non-Kiana, Mei, or Bronya characters get an additional 30 SP upon switch entry.
Team gains 28% Elemental DMG. Non-Kiana, Mei, or Bronya characters receive 50 initial SP in battle. In Open World, the initial SP bonus effect triggers once every 10 min.
Passive bonuses apply automatically.
Under Eclipse Mode, there is a 20.0% chance to trigger Electrical Surge every second, paralyzing enemies within 3.5 meters for 5s and inflicting 3 Paralyze Trauma.
Deals 50.0% more Total DMG against slowed or bleeding enemies.
For 10.0s before Eclipse Mode, gains 15.0% ATK Speed. When last hit of Shi-Ki Onslaught or Shi-Ki Charged Palm strikes the enemy, gains Iron Body and 60.0% Total DMG Reduction for DMG received for 2.5s.
Rapid evasive maneuver. Can be performed twice in a row. Not in Eclipse Mode: Within a short duration after Ultimate Evasion, tap the Combo ATK button to dash to the enemy and unleash Ki Riptide. Eclipse Mode: Within a short duration after Ultimate Evasion, tap the Combo ATK button to unleash Shi-Ki Onslaught. Electrical Surge: Triggering an Ultimate Evasion deals 250% ATK of Lightning DMG against enemies within a large AOE; CD: 15s.
Shortens CD of Ultimate Evasion by 3.0s.
After Ultimate Evasion, Electrical Surge additionally deals 180.0% ATK of Lightning DMG. For each enemy damaged by the surge, the Valkyrie gains 2.0 SP and bleeds the enemies target to further dealing 40% ATK of Physical DMG per second for 10s and inflicting 3 Bleed Trauma.
Link Six Fists stances into Combo ATKs. Ki Riptide: 140%+180% ATK of Physical DMG. Ki Pulverize: 200%+220% ATK of Physical DMG. Ki Seismic Slam: 100% ATK of Physical DMG. Shi-Ki Crescent: 180% ATK of Physical DMG if not fully charged or if SP is too low to enter Eclipse Mode.
Ki Seismic Slam and Shi-Ki Crescent can knock enemies back. Enemies knocked against the wall are stunned for 5s, stacking 3 Stun Trauma (CD: 4s) and will bleed for 10.0s, taking 40% ATK of Physical DMG every 0.5s and stacking 3 Bleed Trauma.
Unlocks Switch Skill. Unleash a ground smash in switch entry to deal 300.0% ATK of Lightning DMG.
QTE: Triggers when an enemy is frozen, dealing 400.0% ATK of Lightning DMG against enemies within a large AOE; additionally deals 300.0% ATK of Lightning DMG against the frozen enemy and other enemies nearby.
At over 60 SP, casting Shi-Ki Crescent procs Lunar Eclipse mode that lasts up to 60s, spending 6 SP/s and -100% attack SP recovery, but deals +40% lightning DMG. When Eclipse ends, recover 30% of initial SP when casting the skill. Burst: Enters Lunar Eclipse (burst mode) and launches Shi-Ki Crescent dealing 480% ATK of Physical DMG. Lunar Eclipse attacks: Six Fists: total of 860% ATK of Physical DMG. Shi-Ki Charged Palm: 180% + 240% ATK of Physical DMG. Shi-Ki Onslaught: 260% + 5x50% per combo hit + 340% ATK of Physical DMG. Shi-Ki Crescent: 320% ATK of Physical DMG.
Take 40% less Indirect Physical DMG (e.g. DMG caused by bleeding). In Eclipse Mode, gains 25% Total DMG Reduction for DMG taken; during the Shi-Ki Onslaught hit barrage, gain another 25% Total DMG Reduction. In Eclipse Mode, each Shi-Ki Onslaught hit additionally deals 80.0% ATK of Lightning DMG and slowly pulls enemies closer.
In Eclipse Mode, when Shi-Ki Crescent hits the ground, enemies hit are Time -Locked for 4s and bleed for 10s, taking 40% ATK of Physical DMG every 0.5s and stacking 12 Bleed Trauma.
Eclipse Mode: Shi-Ki Crescent impacts generates a 6m-radius Lightning Field that lasts 20.0s, within which enemies take 200.0 Lightning DMG every 0.5s, while Valkyrie gains 5.0% Lightning DMG per second (max stacks: 10), and starts to lose Lightning DMG at the same rate after leaving the AOE for 3s. Only 1 Lightning Field can exist. Cast Shi-Ki Crescent in Eclipse Mode again to change the location of the Lightning Field.
Use The Six Fists for battle. The Six Fists: 1st Stance: 90% ATK of Physical DMG. 2nd Stance: 90% ATK of Physical DMG. 3rd Stance: 90% ATK of Physical DMG. 4th Stance: 2x60% ATK of Physical DMG. 5th Stance: 2x80% ATK of Physical DMG. 6th Stance: 180% ATK of Physical DMG.
Every hit of Six Fists deals 50.0% ATK of bonus Lightning DMG and inflicts minor Paralyze Trauma. In Eclipse Mode, every hit of Six Fists further deals 50.0% ATK of bonus Lightning DMG.
After the last hit of Ki Riptide, the last 2 hits of Shi-Ki Charged Palm, or for 18s after Shi-Ki Crescent activates Eclipse Mode, every 3rd attack deals 300.0% ATK of Lightning DMG in a 3-meter radius. When not in Eclipse Mode, each AOE Lightning DMG dealt recovers 3.0 SP.
When Ki Pulverize or Shi-Ki Onslaught hits, temporarily imprison the target and gain a 100.0% chance to make the target take 600 Lightning DMG every second for 5s.