Leader Bonus Leader Skill: Combo/Charged ATKs from any team member deal 34.0% bonus Total DMG. With at least one non-MECH Valkyrie on the team, team deals 40.0% bonus Fire DMG.
Combo/Charged ATKs from any team member deal 34.0% bonus Total DMG. With at least one non-MECH Valkyrie on the team, team deals 40.0% bonus Fire DMG.
Passive bonuses apply automatically. In normal state recovers 80 Astrum per second (Max: 600). In Astral Harness state, loses 50 Astrum per second. Reverts to normal state at 0 Astrum or switch-out. Spina Astera's Charged ATK in Astral Harness state generates Void Vortex that pulls enemies over a small area. All enemies are affected by Starshine Circle simultaneously. Upon exiting Astral Harness state, Void Vortex and Starshine Circle both cease.
Enemies within Starshine Circle take 20.0% bonus Fire DMG from Spina Astera (independent effect).
In normal state, the landing attack of Basic ATK SEQ 4 restores 50 Astrum on hit.
Fire DMG increases by 80.0%. Spina Astera deals 20.0% bonus Fire DMG to ignited enemies.
Evade enemy attacks up to twice in a row. Ultimate Evasion Skill: triggers 3s of global Time Fracture and grants 5 stacks of Blazar if in Astral Harness. Also restores 200 HP if there are ignited enemies within Starshine Circle. CD: 15s. Tap [ATK] immediately after Ultimate Evasion to connect into Basic ATK SEQ 3.
Ultimate Evasion Skill boosts Valkyrie's Total DMG by 15.0% for 3s and restores 5.0 SP.
Entering when Astrum is not full grants Valkyrie 200 Astrum. CD: 10s.
Charged ATK unleashes Void Vortex. At 600 Astrum, hold [ATK] to perform: Charged ATK - Astral Flare: Ignite: Induce Astral Harness state and unleash Void Vortex to deal 12 x 20% + 200% ATK of Fire DMG. In Astral Harness and with Void Vortex present, hold [ATK] to perform: Charged ATK - Astral Flare: Combust: Deal 4 x 30% ATK of Fire DMG and unleash Void Vortex EX to deal 12 x 30% ATK of Fire DMG. In Astral Harness and with Void Vortex EX present, hold [ATK] to perform: Charged ATK - Astral Flare: Erupt: Drive Void Vortex forward to gather enemies in a large area dealing 4 x 20% ATK of Fire DMG and then unleash the final blow dealing 1300% ATK of Fire DMG. Casting the Charged ATK ends Astral Harness and resets Astrum. Astral Flare: Ignite/Astral Flare: Combust/Astral Flare: Erupt ignite enemies hit dealing 30% ATK of Fire DMG per 0.5s for 10s and inflicting 3/3/6 Ignite Trauma.
Astral Harness grants 40.0% bonus Total DMG, boosts Ignore Interrupt, and reduces Total DMG taken by 40.0%.
Astral Flare: Erupt restores 10.0 SP.
Wield the might of the simulated Holy Blade to deal massive DMG. Spina Astera restores 600 Astrum and enters Astral Harness. She unleashes a massive Void Vortex using the simulated Holy Blade to deal 1500% + 11 x 20% ATK of Fire DMG during which all skill timers and the stage timer are paused. Enemies hit are ignited, take 30% ATK of Fire DMG per 0.5s for 10s, and inflicted with 12 Ignite Trauma. When Ultimate ends, a Void Vortex EX is created in front of Spina Astera. SP cost: 100. CD: 20s.
Entering Astral Harness triggers 2s of global Time Fracture.
Void Vortex ignites enemies on hit and make them take 30% ATK of Fire DMG every 0.5s for 10.0s, and inflicts 2 Ignite Trauma. Triggering it again resets the duration.
Wields a scythe to attack and ignite enemies with the might of stars. Normal State: SEQ 1: Deals 80% ATK of Fire DMG and restores 10 Astrum. SEQ 2: Deals 40% + 100% ATK of Fire DMG and restores 5 + 10 Astrum. SEQ 3: Deals 40% + 100% ATK of Fire DMG and restores 10 + 15 Astrum. SEQ 4: Deals 3 x 20% + 100% ATK of Fire DMG and restores 3 x 5 + 20 Astrum. Astral Harness state: SEQ 1: 80% and bonus 1 Astral Flare DMG once. SEQ 2: 40% + 100% and bonus 1 Astral Flare DMG once. SEQ 3: 40% + 150% and bonus 2 Astral Flare DMG twice. SEQ 4: 4 x 20% + 100% SEQ 5: 150% + 300% Astral Flare deals 30% ATK of Fire DMG each time. In Astral Harness, Basic ATK grants one stack of Blazar on hit and each stack makes the Astral Flare: Erupt thrust deal 30% ATK of Fire DMG. SEQ 1/2/3/4 of Basic ATK each grants 1 stack, and SEQ 5 grants 5 stacks. 20 stacks max. Casting Ultimate grants full stacks. Casting Astral Flare: Erupt or exiting Astral Harness resets Blazar.
Astral Flare: Erupt deals 150.0% ATK of bonus Fire DMG.
In Astral Harness, Basic ATK SEQ 4 ignites enemies on hit and make them take 30% ATK of Fire DMG every 0.5s for 10s, and inflicts 3 Ignite Trauma. Triggering it again resets the duration.
QTE: Triggered when an enemy is knocked airborne or ignited to induce 3s of global Time Fracture, deal 5 x 250% ATK Fire DMG, and restore 5.0 SP.