Abyss Lab

Honkai 3rd

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Honkai 3rdBattlesuitsWhite Comet

White Comet

White Comet

Comet Bless

Leader

Leader Bonus: Guider: Team gains 10% Max HP in battle.

Guider

Team gains 18% Max HP in battle.

Passive Skill

Passive

Passive bonuses apply automatically.

Antimatter Rounds

Deal 50.0% more DMG against shields.

Critical Mastery
ss rank

Gain 40.0% Crit DMG at above 80% HP.

Neko Cartwheel

Evasion

Quickly cartwheels away to evade enemy attacks. Can be performed twice in a row. Time Fracture: Triggers a 3s Time Fracture upon Ultimate Evasion; CD: 15s.

Time Bender
a rank

Shortens CD of Time Fracture by 4.0s.

Temporal Flow

Additionally restores 5.0 SP for the team when Ultimate Evasion triggers Time Fracture.

Combo Skill: Comet Fall

Special Attack

Attacks enemy with a double-kick, punting it into the air and then bringing it down. Punt: 50% of ATK of Physical DMG. Bring Down: 275% of ATK of AOE Physical DMG.

Switch: Neko Stomp

Switch entry unleashes a crushing slam, dealing 275% ATK of Physical DMG. Interrupting enemies causes 5s of Stun and inflicts 6 Stun Trauma.

QTE: Aerial Helix

QTE: Triggered when an enemy is knocked airborne, dealing 375% ATK + 5,000.0 of Physical DMG. The last hit inflicts 3 Stun Trauma.

Gravity Freak
s rank

The 2nd strike of combo attacks and Neko Stomp deals an additional 1,125 Fire DMG against enemies with an unbroken Elite Shield.

Neko-Charm!

Ultimate

Activates Valkyrie's burst mode and consumes SP. Burst: Consumes SP continuously to gain Attack Speed and Ignore Interrupt. Consumes 20 SP (at over 100 SP) to activate and 10 SP/s afterwards until SP is depleted; max duration: 60s.

Valkyrie Impact

Burst activation stuns nearby enemies for 5s, deals 2,610.0 Physical DMG, and inflicts 6 Stun Trauma.

Valkyrie Barrier
s rank

The team gains Ignore Interrupt and 100% DEF during Burst.

Valkyrie Charge

Charge up once every 12.0s. The next attack consumes the charge, stuns enemies for 5s, and deals 6 Stun Trauma.

Meteor Kata

Basic Attack

5-sequence Gun Kata. 1st Sequence: 100% ATK of Physical DMG. 2nd Sequence: 100% ATK of Physical DMG. 3rd Sequence: 100% ATK of Physical DMG. 4th Sequence: 150% ATK of Physical DMG x2. 5th Sequence: 250% ATK of Physical DMG.

Comet Kata

Physical DMG dealt by each sequence of the 4-sequence Basic ATK increases by 143.0.

Comet Break
a rank

When Basic/Combo ATKs breaks an enemy shield, additionally deals 220.0% ATK of Physical DMG against the target.

Comet Impact
sss rank

When Basic ATK interrupts an enemy, there is a 40.0% chance to stun them for 5s and inflict 3 Stun Trauma. CD: 7s.

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