Abyss Lab

Honkai 3rd

Elysian Realm
πŸ‡ΊπŸ‡Έ English(US)
Honkai 3rdBattlesuitsWhite Comet

White Comet

White Comet

Comet Bless


Leader Bonus: Guider: Team gains 10% Max HP in battle.


Team gains 18% Max HP in battle.

Passive Skill


Passive bonuses apply automatically.

Antimatter Rounds

Deal 50.0% more DMG against shields.

Critical Mastery
ss rank

Gain 40.0% Crit DMG at above 80% HP.

Neko Cartwheel


Quickly cartwheels away to evade enemy attacks. Can be performed twice in a row. Time Fracture: Triggers a 3s Time Fracture upon Ultimate Evasion; CD: 15s.

Time Bender
a rank

Shortens CD of Time Fracture by 4.0s.

Temporal Flow

Additionally restores 5.0 SP for the team when Ultimate Evasion triggers Time Fracture.

Combo Skill: Comet Fall

Special Attack

Attacks enemy with a double-kick, punting it into the air and then bringing it down. Punt: 50% of ATK of Physical DMG. Bring Down: 275% of ATK of AOE Physical DMG.

Switch: Neko Stomp

Switch entry unleashes a crushing slam, dealing 275% ATK of Physical DMG. Interrupting enemies causes 5s of Stun and inflicts 6 Stun Trauma.

QTE: Aerial Helix

QTE: Triggered when an enemy is knocked airborne, dealing 375% ATK + 5,000.0 of Physical DMG. The last hit inflicts 3 Stun Trauma.

Gravity Freak
s rank

The 2nd strike of combo attacks and Neko Stomp deals an additional 1,125 Fire DMG against enemies with an unbroken Elite Shield.



Activates Valkyrie's burst mode and consumes SP. Burst: Consumes SP continuously to gain Attack Speed and Ignore Interrupt. Consumes 20 SP (at over 100 SP) to activate and 10 SP/s afterwards until SP is depleted; max duration: 60s.

Valkyrie Impact

Burst activation stuns nearby enemies for 5s, deals 2,610.0 Physical DMG, and inflicts 6 Stun Trauma.

Valkyrie Barrier
s rank

The team gains Ignore Interrupt and 100% DEF during Burst.

Valkyrie Charge

Charge up once every 12.0s. The next attack consumes the charge, stuns enemies for 5s, and deals 6 Stun Trauma.

Meteor Kata

Basic Attack

5-sequence Gun Kata. 1st Sequence: 100% ATK of Physical DMG. 2nd Sequence: 100% ATK of Physical DMG. 3rd Sequence: 100% ATK of Physical DMG. 4th Sequence: 150% ATK of Physical DMG x2. 5th Sequence: 250% ATK of Physical DMG.

Comet Kata

Physical DMG dealt by each sequence of the 4-sequence Basic ATK increases by 143.0.

Comet Break
a rank

When Basic/Combo ATKs breaks an enemy shield, additionally deals 220.0% ATK of Physical DMG against the target.

Comet Impact
sss rank

When Basic ATK interrupts an enemy, there is a 40.0% chance to stun them for 5s and inflict 3 Stun Trauma. CD: 7s.

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