ELF has two forms of Basic ATK: Basic ATK 1: Attack continuously dealing 2100% ATK of Physical DMG. Basic ATK 2: Thrust foward to deal 2100% ATK of Physical DMG. Restore 0.85 SP every second in battle. ATK Interval: 3.3s
ELF's Basic ATK restores 5.0 bonus SP. CD: 2.0s.
ELF's attacks have a 40.0% chance to deal 60.0% ATK of bonus Physical DMG. CD: 6s.
ELF's Basic ATK boosts its Total DMG by 30.0% on hit for 10s. Triggering it again resets the duration.
Blink to the target location, pull in enemies, and unleash AoE attacks dealing 600% x 8 ATK of Physical DMG. Afterwards, pull in enemies again and deal 1800% ATK of Physical DMG. Enemies hit are inflicted with Dissociated stacks (lasting 5s) and each stack makes them take 1.0% bonus Physical DMG. 5 stacks max. Ultimate also reduces switch CD. CD: 45s SP: 75
Dissociated lasts 10.0s.
Ultimate boosts ELF's Crit Rate by 90.0% for 20.0s.
ELF's Ultimate deals 30.0% bonus Total DMG.
Switching Valkyrie boosts team Total DMG by 2.0 for 8.0s. 2 stacks max.
[Lineup] When team leader is a Physical DMG dealer, team deals 5.0% bonus Physical DMG.
[Lineup] Each stack of Dissociated boosts Physical DMG taken by affected enemies by 2.00% when there's at least one Physical DMG dealer on the team.
ELF's initial SP increases by 50.0.
ELF deals 40.0% more Physical DMG.
ELF's Ultimate CD shortens by 30.0%.