For every summoned entity, ELF, or Support Valkyrie present, Valkyrie deals 10% bonus Total DMG (5 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, Valkyrie deals 10% bonus Total DMG (7 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, Valkyrie deals 10% bonus Total DMG (9 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, Valkyrie deals 10% bonus Total DMG (12 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, enemies take 8% bonus Total DMG (5 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, enemies take 8% bonus Total DMG (7 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, enemies take 8% bonus Total DMG (9 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, enemies take 8% bonus Total DMG (12 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, Valkyrie takes 8% less Total DMG (5 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, Valkyrie takes 8% less Total DMG (7 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, Valkyrie takes 8% less Total DMG (9 stacks max).
For every summoned entity, ELF, or Support Valkyrie present, Valkyrie takes 8% less Total DMG (12 stacks max).
Total DMG from summoned entities, ELFs, and Support Valkyries increases by 60%.
Total DMG from summoned entities, ELFs, and Support Valkyries increases by 72%.
Total DMG from summoned entities, ELFs, and Support Valkyries increases by 84%.
Total DMG from summoned entities, ELFs, and Support Valkyries increases by 96%.
ELF Ultimates and Support Valkyries' support skills have 20% reduced CD.
ELF Ultimates and Support Valkyries' support skills have 24% reduced CD.
ELF Ultimates and Support Valkyries' support skills have 28% reduced CD.
ELF Ultimates and Support Valkyries' support skills have 32% reduced CD.
ELFs restore SP 75% faster.
ELFs restore SP 90% faster.
ELFs restore SP 105% faster.
ELFs restore SP 120% faster.
Summoning summoned entities or using ELF Ultimates triggers Mind Sync state which lasts 8s. In Mind Sync, Valkyrie herself, summoned entities, ELFs, and Support Valkyries deal 30% bonus Physical and Elemental DMG. Reset on exiting Mind Sync.
For every second in Mind Sync, Valkyrie herself, summoned entities, ELFs, and Support Valkyries deal 10% bonus Total DMG. 5 stacks max. 9 stacks max with any summoned entity present. Reset on exiting Mind Sync.
For every second in Mind Sync, Valkyrie herself, summoned entities, ELFs, and Support Valkyries deal 13% bonus Total DMG, max 5 stacks, if entities summoned by character exists on the field, max stack increased to 9. Reset on exiting Mind Sync.
For every second in Mind Sync, Valkyrie herself, summoned entities, ELFs, and Support Valkyries deal 16% bonus Total DMG, max 5 stacks, if entities summoned by character exists on the field, max stack increased to 9. Reset on exiting Mind Sync.
For every second in Mind Sync, Valkyrie herself, summoned entities, ELFs, and Support Valkyries deal 16% bonus Total DMG, max 5 stacks, if entities summoned by character exists on the field, max stack increased to 12. Reset on exiting Mind Sync.
Triggering Mind Sync again during Mind Sync reduces the CD of ELF Ultimates and Support Valkyries' support skills by 2s. With any summoned entity present, the CDs are reduced by 2s additionally. This effect can only be triggered once per 4s.
Triggering Mind Sync again during Mind Sync reduces the CD of ELF Ultimates and Support Valkyries' support skills by 2s. With any summoned entity present, the CDs are reduced by 3s additionally. This effect can only be triggered once per 4s.
Triggering Mind Sync again during Mind Sync reduces the CD of ELF Ultimates and Support Valkyries' support skills by 2s. With any summoned entity present, the CDs are reduced by 4s additionally. This effect can only be triggered once per 4s.
Triggering Mind Sync again during Mind Sync reduces the CD of ELF Ultimates and Support Valkyries' support skills by 2s. With any summoned entity present, the CDs are reduced by 5s additionally. This effect can only be triggered once per 4s.
Triggering Mind Sync again during Mind Sync no longer resets the duration but extends the duration by 4.0s instead. With any summoned entity present, the duration is extended by 5s additionally.
Triggering Mind Sync again during Mind Sync no longer resets the duration but extends the duration by 4.0s instead. With any summoned entity present, the duration is extended by 6s additionally.
Triggering Mind Sync again during Mind Sync no longer resets the duration but extends the duration by 4.0s instead. With any summoned entity present, the duration is extended by 7s additionally.
Triggering Mind Sync again during Mind Sync no longer resets the duration but extends the duration by 4.0s instead. With any summoned entity present, the duration is extended by 8s additionally.
5% transfer progress is built up every second. Reaching 100% induces Sentience Sync for 12s, during which, attacks from summoned entities or ELFs unleash Assault of Ouroboros on each hit and deal 400% ATK of adaptive DMG. CD: 0.8s.
When a self-generated summoned entity remains for more than 1s, it increases the duration of Sentience Sync by 1s every second when it's active, and increases the transfer progress by 15% per second when it's inactive.
When a self-generated summoned entity remains for more than 1s, it increases the duration of Sentience Sync by 1s every second when it's active, and increases the transfer progress by 20% per second when it's inactive.
When a self-generated summoned entity remains for more than 1s, it increases the duration of Sentience Sync by 1s every second when it's active, and increases the transfer progress by 25% per second when it's inactive.
When a self-generated summoned entity remains for more than 1s, it increases the duration of Sentience Sync by 1s every second when it's active, and increases the transfer progress by 30% per second when it's inactive.
When a self-generated summoned entity remains for more than 8s, the physical and elemental DMG it deal increase by 5% per second, up to a maximum of 50%. While Sentience Sync is active, Valkyrie will accumulate 50% of the summoned entity's physical and elemental DMG increase, with a cap of 30%
When a self-generated summoned entity remains for more than 8s, the physical and elemental DMG it deal increase by 5% per second, up to a maximum of 50%. While Sentience Sync is active, Valkyrie will accumulate 50% of the summoned entity's physical and elemental DMG increase, with a cap of 35%
When a self-generated summoned entity remains for more than 8s, the physical and elemental DMG it deal increase by 5% per second, up to a maximum of 50%. While Sentience Sync is active, Valkyrie will accumulate 50% of the summoned entity's physical and elemental DMG increase, with a cap of 40%
When a self-generated summoned entity remains for more than 8s, the physical and elemental DMG it deal increase by 5% per second, up to a maximum of 50%. While Sentience Sync is active, Valkyrie will accumulate 50% of the summoned entity's physical and elemental DMG increase, with a cap of 45%
Each time a summoned entity deals DMG to enemies, the total DMG taken by the enemies increases by 1%, and if Sentience Sync is activated, each ATK dealt by Valkyrie increases the total DMG taken by the enemies by 1%. This effect has a 1s CD and a 30% cap.
Each time a summoned entity deals DMG to enemies, the total DMG taken by the enemies increases by 1.2%, and if Sentience Sync is activated, each ATK dealt by Valkyrie increases the total DMG taken by the enemies by 1.2%. This effect has a 1s CD and a 36% cap.
Each time a summoned entity deals DMG to enemies, the total DMG taken by the enemies increases by 1.4%, and if Sentience Sync is activated, each ATK dealt by Valkyrie increases the total DMG taken by the enemies by 1.4%. This effect has a 1s CD and a 42% cap.
Each time a summoned entity deals DMG to enemies, the total DMG taken by the enemies increases by 1.6%, and if Sentience Sync is activated, each ATK dealt by Valkyrie increases the total DMG taken by the enemies by 1.6%. This effect has a 1s CD and a 48% cap.