Basic ATKs (including Combo and Charged ATKs) gain 20% Physical DMG. At Dance Level 2 or higher, gain 20% Crit DMG.
When the host is on the field, gain 1 Dance Level for every 5s on the battlefield (Max Dance Level: 3). The 3 Dance Levels buff Total DMG Multiplier by 15%, 20%, and 25% respectively. The Dance Level is reset to 0 when the host exits the field.
When the Dance Level reaches 3, attacks will cause an explosion, dealing 300% ATK of Physical DMG to surrounding enemies. CD: 6s.