Fire DMG increases by 20.0%. Every hit (CD: 1s) boosts host's Total DMG by 5.0% for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 20.0% bonus Fire DMG. Skill effects cannot stack.
Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus Fire DMG. Skill effects cannot stack.