Charged attacks gain 30% DMG against shields. At below 33% HP, gain 41% Total DMG Multiplier.
When charged attacks hit the enemy, heal character for 50 HP. CD: 3s. Hits made against MECH-type enemies also restore 2.0 SP. CD: 3s.
Charged attacks gain 20% Total DMG Multiplier. Hits made against MECH-type enemies accelerates the character's Attack Speed by 15% for 3s Triggering this skill again resets the duration.
Gain 5% Total DMG Multiplier for every meter of distance from the enemy. Bonus stacks up to 5 times.
Get Total DMG Reduction when closer to the enemy, up to a max of 40% DMG Reduction.