Total DMG increases by 25.0% and Crit DMG increases by 15.0%. Charged ATKs boosts Crit DMG by 15.0% on hit for 15s.
Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.