Gain 20% Physical DMG. Hits taken from an enemy affected by Hematic Curse gain 20% Total DMG Reduction.
Upon using weapon active skill, team gains 20% Physical DMG for 8s. CD: 16s. Effect cannot stack.
Attacks made against an enemy with Hematic Curse have a 100% chance to heal the team for 80 HP. CD: 3s.
Upon using weapon active skill (CD:16s), apply a 8s Hematic Curse to enemies within a 6-meter AOE center on self. Enemies affected by Hematic Curse take 10% more Physical DMG.
Character takes 50% less indirect DMG. Hematic Curse duration is extended by 2s.