For every Combo Hit Count, the host gains 0.40% Total DMG Multiplier and 0.50% Ice DMG. Stacks up to 60 times.
When attacked, said attack suffers 25% Total DMG Reduction. The attacker is also frozen for 5.0s. Said effect works only 1 time for each enemy. After entry, the host's first attack directly adds 20 to the Combo Hit counter. CD: 15s.
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge for 15s that ignores combo interruption 1 time (Max stacks: 2).