With each increase in Combo Hit Count, gain 5.0 Crit. Max bonus: 25.0.
Receive a shield upon entering the battlefield that can absorb all DMG equal to 15% of the host's Max HP (max: 1800 HP). While the shield is in effect, the host gains 40% Crit DMG. When broken, the shield reappears after 15s.
Melee attacks gain 20% Total DMG Multiplier.