Gain 20% Ice DMG. Every hit (CD: 0.3s) on the enemy causes it to take 1.0% more Ice DMG from the host for 5s. Max stacks: 10. Each stack gained resets the duration.
Each 15 non-Charged ATK gives a Charged ATK buff: Next Charged ATK and following Charged ATK for 5s gain 60% Total DMG Multiplier. Count ends after the buff ends. Host directly gains Charged ATK buff when entering battle (triggers 1 time per battle).
Gain 40% Ice DMG. For 16s after casting the Ultimate, Charged ATKs will generate a 3s Gravity Vortex that pulls-in nearby enemies. CD: 4s.