Active
[SP: 0] [CD: 40s] For 12.0s, team members on the field gain 60% Total DMG Reduction, deal 2000.0% more Physical DMG, and heal 150.0 HP per 0.5s.
Passive 1
Wielder gains 20.0% Crit Rate, 40.0% Crit DMG, and another 10.0% Crit DMG for every 25 SP available. Max stacks: 8.
Passive 2
When Basic, Combo, or Ultimate ATKs score a Crit, wielder recovers 240.0 HP and 6.0 SP. CD: 4.0s.