Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases by 12.0%. When wielder hits enemies, enemies enter a Locked state for 15.0s. Triggering it again resets the duration. Enemies suffer 30% slower Move Speed and take 12.0% more Fire DMG from the wielder in Locked state.
[SP Cost: 0][CD: 20s] Call for long-ranged support that fires cluster bombs at enemies ahead, dealing 10 x 100.0% ATK of Fire DMG. Helical Contraption equip bonus: Entering or switching from Weapon Mode directly triggers the long-ranged support. CD: 7.0s. In burst mode, Weapon Active becomes a shot that penerates and gathers enemies in front, dealing 1,300.0% + 6 x 50% ATK of Fire DMG.
Ultimate and attacks in burst mode deal 10.0% bonus Fire DMG to enemies in Locked state. Helical Contraption equip bonus: In burst mode, Total DMG dealt to enemies in Locked state increases by 15.0% and each attack deals an additional 80.0% ATK of Fire DMG. CD: 1s.