Where there are no more than 1 enemies on the battlefield, gain 31% Total DMG Multiplier.
When there are no more than 3 enemies on the battlefield, the host gains 31% Move Speed. After hitting an enemy with Charged/Combo ATK, the host gains 40% Fire DMG for 5s. Triggering this skill again resets the duration.
When there are no more than 2 enemies on the battlefield, gain 41% DEF in battle. When undeployed and having less than 50% HP, then heal 20 HP/s.
For every ignited or firebranded enemy, gain 10% Attack Speed. Stacks up to 5 times.
When having a target, all enemies except for the target deal 70% less DMG to the host.