Reduce Max HP by 15% in battle, but nearby enemies take 103% ATK of Physical per second while the host heals 20 every 3s.
When hit by enemy, take 25% less Physical DMG and 70% less Indirect Physical DMG (such as Bleeding).
Triggered when HP is 5% or less. Gain 80% Crit Rate and Crit DMG and death immunity for 6s. CD: 60s.