Reduce Max HP by 20% in battle, but Basic ATKs (including Combo and Charged ATKs) gain 36% Total DMG Multiplier.
Reduce Max HP by 15% in battle, but nearby enemies take 103% ATK of Physical per second while the host heals 20 every 3s.
Reduce Max HP by 15% in battle, but the host gains 15% faster Move Speed and 20% faster Attack Speed.
When hit by enemy, take 25% less Physical DMG and 70% less Indirect Physical DMG (such as Bleeding).
Triggered when HP is 5% or less. Gain 80% Crit Rate and Crit DMG and death immunity for 6s. CD: 60s.