Attacks spawn a Fireworks Launcher in front of the host. Launcher fires 1 Firework every second for 6s that explodes to deal 150% ATK of Fire DMG to nearby enemies. Fireworks Launcher trigger CD: 12s.
(Requires the stigma (상)) Fireworks explosion generates a shower of Red Envelopes. Allies in the AOE heal for 2% HP, and attacks for the 8s deal an additional 100 Fire DMG. This effect cannot stack.
(Requires the stigma (상)) Fireworks explosions empower allies in the AOE, with attacks gaining 20% Physical DMG and Fire DMG for 6s. This effect cannot stack.
Fireworks explosions ignite enemies, dealing 100 Fire DMG every 0.5s for 5s. Attacks against ignited enemies gain 15% Fire DMG. This effect cannot stack.
Fireworks Launcher deals an additional 20% Fire DMG. Launcher also unleashes a powerful explosion when it disappears, dealing 300% ATK of Fire DMG to enemies in a large AOE and stunning them for 4s.