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Abyss Lab

Honkai 3rd

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Honkai 3rdElysian RealmRemembrance Sigil

Remembrance Sigil

The MOTH Insignia

Reduces Total DMG taken by 25% and restores 15% max HP after the battle.

Home Lost

Grants 3 portal resets but locks Remembrance Sigil and Support Valkyrie.

False Hope

Valkyrie receives 50% less Total DMG when debuffed.

Tin Flask

Take 30% less Total DMG. Max HP increased by 500.

Ruined Legacy

Increases initial SP by 30 and restores 5% max HP after the battle.

Burden

Portals carrying Signets of Deliverance appear much more often; Signets of Deliverance offer Ultimate buffs.

Gold Goblet

Portals carrying Signets of Gold appear much more often; Signets of Gold offer SP buffs.

Mad King's Mask

Portals carrying Signets of Decimation appear much more often; Signets of Decimation offer low HP buffs.

Light as a Bodhi Leaf

Portals carrying Signets of Bodhi appear much more often; Signets of Bodhi offer combo buffs.

Forget-Me-Not

Portals carrying Signets of Setsuna appear much more often; Signets of Setsuna offer evasion buffs.

Forbidden Seed

Portals carrying Signets of Infinity appear much more often; Signets of Infinity offer summoned entity buffs.

Memory

Portals carrying Signets of Vicissitude appear much more often; Signets of Vicissitude offer no-damage buffs.

Crystal Rose

Portals carrying Signets of β– β–  appear more often; Signets of β– β–  offer special buffs.

Abandoned

Grants 1 extra level when choosing a Signet of Deliverance. When the Signets of [Blade of the Deliverer] are active, defeating an enemy reduces Ultimate CD by 20% once every 10s; When the Signets of [Shadow of the Deliverer] are active, the number of combo hits required to enter War of Deliverance is reduced from 40 to 35.

Good Old Days

Grants 1 extra level when choosing a Signet of Gold. When the Signets of [Aria of Gold] are active, consuming 50 SP or more in one go drops an SP Pack that restores 10 SP; When the Signets of [Echo of Gold] are active, consuming SP restores 20 Final Echo charges once every 10s.

Shattered Shackles

Grants 1 extra level when choosing a Signet of Decimation. When the Signets of [Fight, Struggle, and Decimation] are active, become immune to most debuffs at below 33% HP and interruption at below 20% HP; When the Signets of [Soldiers, Scissors, Spoils, and Slaughter] are active, raises max Bloodboil Armor charges by 300.

Heavy as a Million Lives

Grants 1 extra level when choosing a Signet of Bodhi. When the Signets of [Motto of Bodhi] are active, combo count will not be reset and the first hit grants extra 50 combo hits; When the Signets of [Dictum of Bodhi] are active, hitting enemies in a Trance grants extra 8 combo hits once every 15s.

Stained Sakura

Grants 1 extra level when choosing a Signet of Setsuna. When the Signets of [Setsuna Blade: Sakura ni Maku] are active, every time Sakura Screen is triggered, its DMG conversion ratio increases by 10%; When the Signets of [Setsuna Blade: Yasha] are active, the CD of Isshun status is reduced from 10s to 8.5s.

The First Scale

Grants 1 extra level when choosing a Signet of Infinity. When the Signets of [Infinite [X]] are active, every time a battle starts, activate Mind Sync for 8s; When the Signets of [Infinite [M]] are active, the transfer progress of Sentience Sync status increases by 3% per second.

Resolve

Grants 1 extra level when choosing a Signet of Vicissitude. When the Signets of [Vivid Vicissitude] are active, Soldier's Resolve starts with 1 more stack and grants temporary invincibility when blocking DMG; When the Signets of [Suffering Mass] are active, start with 1 more Soldier's Remembrance stack, and the invincibility from blocking DMG is prolonged to 0.6s.

Thorny Crown

Can choose another Signet of β– β–  (ineffective when worn by Flame-Chasers) when a run begins. Portals carrying Signets of β– β–  will not appear after 1F. Remembrance Sigil and support Valkyries cannot be swapped. The number of options when choosing a Signet is reduced to 2. Every Nexus Signet owned increases Total DMG bonus by 10% and reduces max HP by 1000.

Veil of Tears

Portals carrying Signets of Discipline appear much more often; Signets of Discipline offer restriction buffs.

Pseudo Miracle

Portals carrying Signets of Helix appear much more often; Signets of Helix offer weapon buffs.

Fragile Friend

Portals carrying Signets of Daybreak appear much more often; Signets of Daybreak offer shield-breaking buffs.

Rainbow of Absence

Portals carrying Signets of Stars appear much more often; Signets of Stars offer type counter buffs.

Feast of Emptiness

Portals carrying Signets of Reverie appear much more often; Signets of Reverie offer Shiny Silver buffs.

It Will Be Written

Effect: Grants 1 extra level when choosing a Signet of Deliverance. A special skill that causes the enemy with the highest HP to become icebound and receive massive DMG after 10 hits is available once Charge reaches 600. This insta-kills non-bosses while causing bosses massive HP loss. (DMG increases with Deep Sequence difficulty and the number of floors reached.)\nCharging: Gain 200 Charge for every Ultimate use. CD: 10s.

Because of You

Effect: Reset all portals on the field once Charge reaches 600. If there are less than 4 Signets of β– β– , one of the portals will become an Exclusive Signet Portal (loses effect if Thorny Crown is equipped).\nCharging: Gain 100 Charge for every floor cleared (unavailable in Flame-Chasers' Trials).

Boundless Feeling

Effect: Grants 1 extra level when choosing a Signet of Discipline. A special skill that pulls in enemies and calls waves of Rain of Light to pour down, each causing HP loss for 10s, is available once Charge reaches 600. (DMG increases with Deep Sequence difficulty and the number of floors reached.) Rain of Light's DMG increases by 30% with each use, caps at 120%, and resets after exiting stage.\nCharging: Gain 30 Charge per second in combat.

Dreamful Gold

Effect: Grants 1 extra level when choosing a Signet of Gold. A special skill that expands Eden's Stage, causing HP loss to surrounding enemies (DMG increases with Deep Sequence difficulty and the number of floors reached.) while increasing deployed Valkyrie's Total DMG by 50%, is available once Charge reaches 600.\nCharging: Gain 50 Charge for every 20 SP recovered in combat. CD: 2s.

Falling in Past Light

Effect: Grants 1 extra level when choosing a Signet of Helix. A special skill that causes massive HP loss to all enemies is available once Charge reaches 600. (DMG increases with Deep Sequence difficulty and the number of floors reached.)\nCharging: Gain 120 Charge for every Weapon Active use. CD: 6s.

An Old Pal's Legacy

Effect: Grants 1 extra level when choosing a Signet of Decimation. A special skill that increases deployed Valkyrie's max HP by 1000 for 10s is available at 600 Charge. In every run, it permanently increases max HP by 50 with each use, up to 500 HP.\nCharging: Gain 100 Charge for each enemy defeated.

Empty like Shala

Effect: Grants 1 extra level when choosing a Signet of Bodhi. A special skill that increases Valkyrie ATK and Move Speed by 20% for 6s is available once Charge reaches 600. It then causes massive HP loss for all enemies based on the DMG Valkyrie dealt during this time and knock them down. (DMG increases with Deep Sequence difficulty and the number of floors reached.)\nCharging: Gain 60 Charge for every 150 combo hits.

Tsukimi Himiko

Effect: Grants 1 extra level when choosing a Signet of Setsuna. Chrono Slash becomes available once Charge reaches 600, which causes massive HP loss for all enemies, then consecutive HP loss and a 4s Time Lock. (DMG increases with Deep Sequence difficulty and the number of floors reached.)\nCharging: Gain 120 Charge for every Ultimate Evasion Skill triggered. CD: 6s.

Out of Reach

Effect: Grants 1 extra level when choosing a Signet of Daybreak. A special skill that launches a vortex that pulls in enemies is available once Charge reaches 600. The vortex causes multiple HP loss per second and stacks Rend every 0.5s for 10s. (DMG increases with Deep Sequence difficulty and the number of floors reached.)\nCharging: Gain 20 Charge if an enemy is nearby and 10 additional Charge if there are more than 2 enemies nearby.

Boundless Logos

Effect: Grants 1 extra level when choosing a Signet of Infinity. A special skill that creates an effigy to taunt enemies for 10s is available once Charge reaches 600. The puppet is Soul Linked to enemies so that 30% of the DMG it takes is passed on to all enemies, or 60% if there are more than 2 enemies on the field.\nCharging: Gain 100 Charge when casting ELF Ultimate or summoning entities in combat mode. CD: 4s.

The Lonely Moon

Effect: Grants 1 extra level when choosing a Signet of Stars. A special skill that creates a phantom studio enemy is available at 600 Charge. Valkyries deal 30% more Total DMG to countered-type enemies in the painted area. When the skill effect ends, the paint explodes to inflict HP loss and taint with all unlocked paint colors. (DMG increases with Deep Sequence difficulty and the number of floors reached.)\nCharging: Gain 150 Charge for each countered-type, 50 for each countering-type, and 100 for each neutral-type enemy defeated.

Hometown

Effect: Grants 1 extra level when choosing a Signet of Vicissitude. A special skill to become invincible and increase Total DMG by 20% for 8s is available once Charge reaches 600. Invincibility is extended by 2s if HP is below 30%.\nCharging: Gain 20 Charge when entering combat mode. Unable to recover Charge for 5s after receiving DMG.

Awakening

Effect: Grants 1 extra level when choosing a Signet of Reverie. Summon a slot machine at the end of non-shop stages. Each lever-pull costs 100 Silver for a random prize. If you win 999 Shiny Silvers, the slot machine will explode and cannot be resummoned.\nCharging: No Charge needed.

Proof of Good and Evil

Grants 1 extra level when choosing a Signet of Discipline. When the Signets of [You Shall Be Subject to Discipline] are active and Exhortation reaches 100, Nexus Signet's effects will be triggered; When the Signets of [You Shall Receive Disciplines' Blessing] are active, their Total DMG cap is raised from 70% to 100%.

Faraway Ship

Grants 1 extra level when choosing a Signet of Helix. When Signets of [Interlude: Reversed Spiral] are active, if enemies are hit by weapon active, they take 20% bonus Physical DMG for 6s. When Signets of [Intermezzo: Holistic Helix] are active, Adaptive DMG that the Gravitational Field deals to nearby enemies per second increases to 220% ATK.

Ravenous Gully

Grants 1 extra level when choosing a Signet of Daybreak. When Signets of [Daybreak, an Undying Light] are active, Total DMG against shielded enemies is increased by 25%. With Signet [Daybreak, Lone Beacon], deal an additional 2% Total DMG with every 10 stacks of [Rend].

Grey-scale Rainbow

Grants 1 extra level when choosing a Signet of Stars. When the Signets of [Shining Like Stars] are active, if an enemy is tainted red, yellow, and blue at the same time, enemies stay tainted for an extra 2.5s; When the Signets of [Faded Stars] are active, tainted enemies will taint nearby enemies with the same colors after 1s of their defeat.

Nine Lives

Grants 1 extra level when choosing a Signet of Reverie. When Signets of [Empty Dreams, Self, Set, and Joy] are active, Nexus Signet's effects will be triggered at 200 less Shiny Silver. With Signet [Empty Illusions, Empty Fantasies], deal an additional 2% Total DMG with every stack of [VIP Service].

Key to the Deep

Max HP increased by 300; Max SP increased by 40.