For each hit dealt by an entity summoned by the host (CD: 2s), team gains 5% Elemental DMG (unique effect). Stacks up to 4 times. At 4 stacks, enter Natural State for 6s (effect no longer stacks at this state). Natural State: Gain another 20% Elemental DMG. All buffs are cleared when Natural State ends.
For every friendly summoned entity present, the host gains 15% Total DMG Reduction. CD: 10s. Stacks up to 3 times. Each hit taken removes 1 stack.